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Items are most often beneficial to the player character. Some games contain detrimental items, such as cursed pieces of armor that confers a negative bonus to the wearer and cannot be removed until the curse itself is lifted; the means to do this may be costly or require a special item. Some items may also be of absolutely no value to the player.
Roblox – a sandbox game that has spawned several memes, such as its "oof" sound. QWOP – A browser-based game requiring the player to control a sprint runner by using the Q, W, O, and P keys to control the runner's legs. The game is notoriously difficult to control, typically leaving the runner character flailing about.
Allyson Cochran, writing for The Gamer, applauded the game's "astonishingly impressive graphics", further elaborating that it would "leave you questioning if you've stumbled upon a Roblox game at all". [103] Logan Gilchrist of Dot Esports called the game "interesting because it provides more story than the average Roblox horror game". [104]
Because most leg armor had to be pulled on from the foot, rather than snapped on such as a breastplate, a chausse might have been considered to be worn on the foot. Steel shin plates called schynbalds came into use during the mid-13th century. [8] Unlike greaves, schynbalds protected only the front of the lower leg. These early plate additions ...
Chaps (/ tʃ æ p s, ʃ æ p s /) are sturdy coverings for the legs consisting of leggings and a belt. They are buckled on over pants with the chaps' integrated belt, but unlike trousers, they have no seat (the term "assless chaps" is a tautology ) and are not joined at the crotch.
Covers the lower leg, front and back, made from a variety of materials, but later most often plate. Cuisse: Plate that cover the thighs, made of various materials depending upon period. Sabaton or solleret: Covers the foot, often mail or plate. Tasset or tuille: Bands hanging from faulds or breastplate to protect the upper legs. Various ...
The tibia, or shinbone, is very close to the skin, and is therefore extremely vulnerable to just about any kind of attack. Furthermore, a successful attack on the shin results in that leg being rendered useless, greatly hampering one's ability to maneuver in any way. [1] Greaves were used to counteract this.
The majority of figures in Kenner's Super Powers Collection toted a punching action upon the squeezing together of their legs. [23] In a more technically advanced method, the Ninja Turtles' Wacky Action series involved a wind-up gear that caused the motorized performance of certain actions like swimming legs or a rotating wrist. [24]