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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.

  4. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco.It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.

  5. Assassin's Creed Identity - Wikipedia

    en.wikipedia.org/wiki/Assassin's_Creed_Identity

    Assassin's Creed Identity was developed by Blue Byte, [3] using the Unity game engine. [2] It was initially soft-launched for iOS in Australia and New Zealand in September 2014, [4] with a general worldwide release for iOS on 25 February 2016. The game was released for Android on 18 May 2016. [5]

  6. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  7. Totally Accurate Battle Simulator - Wikipedia

    en.wikipedia.org/wiki/Totally_Accurate_Battle...

    [6] [2] The game was developed using the Unity game engine. [7] Landfall Games released the download for people who signed up to their website in July 2016. [3] [8] The game was released in open alpha in November 2016, while the closed alpha was released in December 2016. The full version of the game was released in early access on Steam on 1 ...

  8. Box2D - Wikipedia

    en.wikipedia.org/wiki/Box2D

    An earlier version of the Box2D engine, now known as Box2D Lite, was released primarily for educational purposes, based on a series of yearly Game Developers Conference presentations that Erin Catto has given. Box2D Lite uses many of the same algorithms as Box2D, but has a smaller feature set.

  9. Oddworld: New 'n' Tasty! - Wikipedia

    en.wikipedia.org/wiki/Oddworld:_New_'n'_Tasty!

    The change was made because the Unity engine comes pre-loaded with commands that otherwise would take extra time to develop, and because of the old engine, it would take 3–4 months just to make a game run on each platform, whereas on the Unity engine, it takes 2–4 weeks to make it run and make it run correctly. [38]