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Bump was an iOS and Android mobile app that enabled smartphone users to transfer contact information, photos and files between devices. In 2011, it was #8 on Apple's list of all-time most popular free iPhone apps, [1] and by February 2013 it had been downloaded 125 million times. [2]
If you own multiple iOS devices, you may have noticed that syncing game saves between them is nowhere near as easy as syncing other types of data. In fact, most people probably don't even know ...
If you're having problems sending mail, there are a few troubleshooting steps you can take to fix the problem. Restart your computer:. If you haven't shut down your computer in a while, we recommend that you begin troubleshooting by restarting your computer.
AirDrop is a proprietary wireless ad hoc service in Apple Inc.'s iOS, macOS, iPadOS and visionOS operating systems, introduced in Mac OS X Lion (Mac OS X 10.7) and iOS 7, [1] which can transfer files among supported Macintosh computers and iOS devices by means of close-range wireless communication. [1]
Also available for Android and as a browser extension. Adguard: An open source adblocker for iOS GPLv3 git: Also available for Android, Windows, macOS, and as a browser extension. Altstore: An alternative app store for non-jailbroken iOS devices. AGPLv3 git: Brave browser: Mobile web browser MPL 2.0 git: Also available for Android, Windows ...
Search and Recover can rescue crucial work and cherished memories you thought were gone forever. It's fast and easy to use, and even data lost years ago can be recovered.
iMessage is an instant messaging service developed by Apple Inc. and launched in 2011. iMessage functions exclusively on Apple platforms – including iOS, iPadOS, macOS, watchOS, and visionOS – as part of Apple's approach to inter-device integration, which has been described by media outlets as a means of achieving vendor lock-in.
A later study found that over 92% of revenue generated on Android and iOS in 2013 came from free-to-play games such as Candy Crush Saga. [ 41 ] Electronic Arts Corporate Vice-President Peter Moore speculated in June 2012 that within 5 to 10 years, all games will have transitioned to the microtransaction model. [ 42 ]