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Side-scrolling action-strategy, Real-time game. 1987: The Ancient Art of War at Sea: ... Massively multiplayer real-time strategy. 2001: Star Trek: Armada II: Mad Doc ...
Skull and Bones (video game) Soldiers of Anarchy; Soldiers: Heroes of World War II; Space Hulk (1993 video game) Space Hulk: Vengeance of the Blood Angels; Stalingrad (2005 video game) Star Trek: Away Team; Star Trek: Deep Space Nine: Dominion Wars; Star Trek: Starfleet Command; Star Trek: Starfleet Command II: Empires at War; Star Trek ...
Includes computer games and conventional non-computer games. Pages in category "Strategy games based on Star Trek" The following 7 pages are in this category, out of 7 total.
The game received mixed to positive reviews and was noted for being one of the better Star Trek games to be made. A sequel, Star Trek: Armada II, was released on November 16, 2001. In a cross-promotion with the Star Trek Customizable Card Game, an initial run of Armada boxes contained an exclusive playable card, the USS Jupiter. [4]
Star Trek: Conquest is a video game set in the Star Trek universe. The game features both turn-based strategy and real time strategy gameplay. It was developed by Scottish studio 4J Studios, which previously developed Star Trek: Encounters, and was published by Bethesda Softworks for the PlayStation 2 and Wii, becoming the third game available on a Nintendo console to be published by Bethesda ...
Star Trek game, produced by Hasbro (1974) Star Trek game, produced in UK by Palitoy (1975) Star Trek game, produced by Milton Bradley, based on Star Trek: The Motion Picture (1979) Star Trek: Starfleet Game, a promotional game released by McDonald's to coincide with the first movie (1979) Struggle for the Throne, produced by FASA (1984).
Star Trek: Infinite is a 4X grand strategy video game developed by Argentine [1] studio Nimble Giant Entertainment and published by Paradox Interactive.In Star Trek: Infinite, players take control of one of four of Star Trek's interstellar civilizations on the galactic stage and are tasked with exploring, colonizing and engaging minor nations and other major civilizations with diplomacy, trade ...
IGN praised the game's graphics and the lasting appeal of the game but also noted a steep learning-curve. [11] John Lee of NextGen called it "a dandy space game, intense and challenging – but it's not for everyone. Whether you're a hardcore strategy addict with quick keyboard fingers or just a Star Trek wonk, you'll love it. If you dread ...