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C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]
Whether it is a console or a graphical interface application, the program must have an entry point of some sort. The entry point of a C# application is the Main method. There can only be one declaration of this method, and it is a static method in a class. It usually returns void and is passed command-line arguments as an array of strings.
C#: Since version 8.0, C# has support for default interface methods, [7] which have some properties of traits. [8] C++: Used in Standard Template Library and the C++ standard library to support generic container classes [9] [10] and in the Boost TypeTraits library. [11]
In object oriented programming, objects provide a layer which can be used to separate internal from external code and implement abstraction and encapsulation. External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable.
In attempt to improve on procedural languages, object-oriented programming (OOP) languages were created, such as Simula, Smalltalk, C++, Eiffel, Python, PHP, Java, and C#. In these languages, data and methods to manipulate the data are in the same code unit called an object.
The resulting C# wrapper has the similar interface of the C++ counterpart with the parameter type converted to the .NET code. This tool recognizes template classes which is not exported from the C++ DLL and instantiates the template class and export it in a supplement DLL and the corresponding C++ interface can be used in .NET.
C++/CLI syntactically, stylistically, and culturally is closest to C#. However, C++/CLI stays closer to its C++ roots than C# does. C++/CLI directly supports pointers, destructors, and other unsafe program concepts which are not supported or limited in the other languages. It allows the direct use of both .NET code and standard C++ code.