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A comparison of Subversion clients includes various aspects of computer software implementations of the client role using the client–server model of the Subversion revision control system. Descriptions
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. [1] This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents.
The Direct Client-to-Client Protocol (DCC) has been the primary method of establishing connections directly between IRC clients for a long time now. Once established, DCC connections bypass the IRC network and servers, allowing for all sorts of data to be transferred between clients including files and direct chat sessions.
A 2013 IGN article and video listed 2b2t's spawn area as one of the six best things in Minecraft, describing the server as the "end boss" of Minecraft servers, a celebration of destruction and indifference. The article noted 2b2t's propensity towards griefing, the use of hacked clients, and player-built obscenities; and stated that players with ...
An SSH client is a software program which uses the secure shell protocol to connect to a remote computer. This article compares a selection of notable clients. This article compares a selection of notable clients.
Clients that use the same protocol can typically federate and talk to one another. The following table compares general and technical information for cross-platform instant messaging clients in active development, each of which have their own article that provide further information.
The following is a general comparison of BitTorrent clients, which are computer programs designed for peer-to-peer file sharing using the BitTorrent protocol. [1] The BitTorrent protocol coordinates segmented file transfer among peers connected in a swarm. A BitTorrent client enables a user to exchange data as a peer in one or more swarms.