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  2. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  3. Block-matching algorithm - Wikipedia

    en.wikipedia.org/wiki/Block-matching_algorithm

    A Block Matching Algorithm is a way of locating matching macroblocks in a sequence of digital video frames for the purposes of motion estimation.The underlying supposition behind motion estimation is that the patterns corresponding to objects and background in a frame of video sequence move within the frame to form corresponding objects on the subsequent frame.

  4. Match moving - Wikipedia

    en.wikipedia.org/wiki/Match_moving

    In visual effects, match moving is a technique that allows the insertion of 2D elements, other live action elements or CG computer graphics into live-action footage with correct position, scale, orientation, and motion relative to the photographed objects in the shot. It also allows for the removal of live action elements from the live action shot.

  5. Motion estimation - Wikipedia

    en.wikipedia.org/wiki/Motion_estimation

    Before we do motion estimation, we must define our measurement of correspondence, i.e., the matching metric, which is a measurement of how similar two image points are. There is no right or wrong here; the choice of matching metric is usually related to what the final estimated motion is used for as well as the optimisation strategy in the ...

  6. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Microsoft Entertainment Pack: 1996 2004 Windows Casual game: Microsoft: In the copies of Windows NT 4.0 and Windows 2000 source code which leaked back in 2004, there are 32-bit versions of Cruel, Golf, Pegged, Reversi, Snake (Rattler Race), Taipei and TicTactics. [175] The Misadventures of Tron Bonne: 1999 2020 PlayStation Action-adventure: Capcom

  7. Idle animation - Wikipedia

    en.wikipedia.org/wiki/Idle_animation

    The idle animation length and details can depend on interaction between the player and character, such as third person player idle animations being longer to avoid looking robotic on repeated viewing. In modern 3D games idle animation are done to give realism. For games targeting towards younger audiences the idle animations are more likely to ...