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The skills and competencies considered "21st century skills" share common themes, based on the premise that effective learning, or deeper learning, requires a set of student educational outcomes that include acquisition of robust core academic content, higher-order thinking skills, and learning dispositions.
The current theoretical understanding of disruptive innovation is different from what might be expected by default, an idea that Clayton M. Christensen called the "technology mudslide hypothesis". This is the simplistic idea that an established firm fails because it doesn't "keep up technologically" with other firms.
Deeper learning is based on the premise that the nature of work, civic, and everyday life is changing and therefore increasingly requires that formal education provides young people with mastery of skills like analytic reasoning, complex problem solving, and teamwork.
For the harder and more specific skills, employers are ready to pony up for training; 30% said they added new employee training and development programs in the past year.
Electronic learning or e-learning is computer-enhanced learning. A specific and always more diffused e-learning is mobile learning (m-learning), which uses different mobile telecommunication equipment, such as cellular phones. When a learner interacts with the e-learning environment, it is called augmented learning. By adapting to the needs of ...
The two different views of transformative learning described here as well as examples of how it occurs in practice [34] suggest that no single model of transformative learning exists. When transformative learning is the goal of adult education, fostering a learning environment in which it can occur should consider the following:
Collaborative learning is a situation in which two or more people learn or attempt to learn something together. [1] Unlike individual learning, people engaged in collaborative learning capitalize on one another's resources and skills (asking one another for information, evaluating one another's ideas, monitoring one another's work, etc.).
The features of the task include practicing through simulations, problem-based learning, and knowledge and skills for implementing new plans. [23] The features of learners include their ability to reflect on past experiences, their ability to participate in group discussions, practice skills, and participate in written discussions.