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Simple demo-like music collections were put together on the C64 in 1985 by Charles Deenen, inspired by crack intros, using music taken from games and adding some homemade color graphics. [ citation needed ] In the following year, the movement now known as the demoscene was born.
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Haunting Starring Polterguy is a comedy-horror video game released for the Mega Drive/Genesis by Electronic Arts in 1993. Taking control of a ghost named 'Polterguy', the player must bring various household items to life in order to frighten a family away from their home. A port for the PlayStation Portable was released in 2006 on EA Replay. [1]
Innovative handheld game by its use of Wi-Fi signals to locate stardust and treasures in-game. Tales of Monkey Island: Telltale Games: LucasArts: Windows, Wii, OS X, PlayStation 3, iOS: 7 July 2009: Telltale Tool: The Blackwell Convergence: Wadjet Eye Games: Wadjet Eye Games Windows: 22 July 2009: Ripened Tingle's Balloon Trip of Love: Vanpool ...
The following year Lionhead released the games they had been developing at their main studio, Black & White 2 and business simulation game The Movies, neither of which were as successful as the company's first two titles. Lionhead had financial difficulties as a result, and was purchased by Microsoft Game Studios in 2006. [1]
Hard Head (stylized as HAP.D HEAD), originally known in Korea as Dr. Bulgehead (hangul = 짱구 박사|RR = Jjang-gu Bagsa|MR = Jjang-gu Baksa), is an obscure 2D side-scrolling platform game that was developed and produced by SunA Electronics of an unknown team of game designers/programmers, the original title and characters were loosely based on a comic book series of the same name, created ...
Both the base game and expansion were ported to Linux by Loki Software. Ryan C. Gordon, a former Loki employee, would also later port Human Head's 2006 title Prey. A port to the PlayStation 2 was also released under the title Rune: Viking Warlord in 2001. The game was re-released digitally under the name Rune Classic in 2012, with the expansion ...
In turn, Ceraldi became the studio's director of game development, while DeYoung moved from his chief operating officer position to director of game technology. [ 2 ] Following the conclusion of the DeathSpank series and the departure of its creator Ron Gilbert in 2011, Hothead Games shifted its development focus entirely to mobile games in ...