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An incremental game, also known as a clicker game, tap game or idle game, is a video game whose gameplay consists of the player performing simple actions such as clicking on the screen repeatedly. This " grinding " earns the player in-game currency which can be used to increase the rate of currency acquisition. [ 1 ]
The IUP Portable User Interface is a computer software development kit that provides a portable, scriptable toolkit to build graphical user interfaces (GUIs) using the programming languages C, Perl, Lua, Nim and Zig, among others. [1] This allows rapid, zero-compile prototyping and refinement of deployable GUI applications.
Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips. Initially the user clicks on a button to create a single paperclip at a time; as other options quickly open up, the user can sell paperclips to create money to finance ...
Curses is designed to facilitate GUI-like functionality on a text-only device, such as a PC running in console mode, a hardware ANSI terminal, a Telnet or SSH client, or similar. Curses-based software is software whose user interface is implemented through the curses library, or a compatible library (such as ncurses ).
There are 20 incremental service awards, with four levels of incremental service award for each of the first five service awards. For the sake of variety, three badge variants are provided for each level: a medal, a book, and a ribbon (thanks to Wikipedia:Ribbons). To keep the validity and status of the major service awards, a ribbon is the ...
RollerCoaster Tycoon is a series of construction and management simulation games about building and managing an amusement park.Each game in the series challenges players with open-ended amusement park management and development, and allowing players to construct and customize their own unique roller coasters and other thrill rides.
Transport Tycoon is a city-based video game designed and programmed by Chris Sawyer, and published by MicroProse on 15 November 1994 [1] for DOS.It is a business simulation game, presented in an isometric view in 2D with graphics by Simon Foster, in which the player acts as an entrepreneur in control of a transport company, and can compete against rival companies to make as much profit as ...