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  2. Presto (animation software) - Wikipedia

    en.wikipedia.org/wiki/Presto_(animation_software)

    As a result, little is known outside Pixar about the detailed workings of this software. Pixar's older proprietary animation software menv (pronounced as "men-vee") — known more commonly by the press as Marionette — was superseded by Presto at some point prior to the 2012 release of Brave , the first feature film animated in Presto.

  3. Pixar RenderMan - Wikipedia

    en.wikipedia.org/wiki/Pixar_RenderMan

    Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available.

  4. RenderMan - Wikipedia

    en.wikipedia.org/wiki/RenderMan

    The name RenderMan can cause confusion because it has been used to refer to different things developed by Pixar Animation Studios: . RenderMan Interface Specification (RISpec), an open API (technical specification) developed by Pixar for a standard communications protocol (or interface) between 3D computer graphics programs and rendering programs to describe three-dimensional scenes and turn ...

  5. Typestry - Wikipedia

    en.wikipedia.org/wiki/Typestry

    Typestry is a 3D software program released in the 1990s by Pixar for Apple Macintosh and Windows [1]-based PC computer systems.Unlike general purpose modellers and renderers, Typestry concentrated on rendering and animating text entered by the user in multiple fonts.

  6. RenderMan Interface Specification - Wikipedia

    en.wikipedia.org/wiki/RenderMan_Interface...

    As Pixar's technical specification for a standard communications protocol (or interface) between modeling programs and rendering programs capable of producing photorealistic-quality images, RISpec is a similar concept to PostScript but for describing 3D scenes rather than 2D page layouts.

  7. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. [4] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene ...

  8. Why Does Disney Keep Sending Pixar Movies Straight to ... - AOL

    www.aol.com/why-does-disney-keep-sending...

    Disney’s upcoming animated fantasy comedy “Turning Red” is skipping the big screen, marking the third Pixar movie in a row to debut directly on Disney Plus. By the time “Turning Red ...

  9. Computer Animation Production System - Wikipedia

    en.wikipedia.org/wiki/Computer_Animation...

    Using the Pixar Image Computer, images were stored at 48-bits per pixel. The compositing system allowed complex multi-layered shots that was used almost immediately in The Rescuers Down Under to create a 400-layer opening dolly shot. The DALS system made use of one of the first large-scale, custom RAID systems in the film industry.