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  2. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. [a] [ 1 ] The principles are based on the work of Disney animators from the 1930s onwards , in their quest to produce more realistic animation.

  3. Kinetic typography - Wikipedia

    en.wikipedia.org/wiki/Kinetic_typography

    A short animation showing kinetic typography. Kinetic typography—the technical name for "moving text"—is an animation technique mixing motion and text to express ideas using video animation. This text is presented over time in a manner intended to convey or evoke a particular idea or emotion.

  4. Category:Animation techniques - Wikipedia

    en.wikipedia.org/wiki/Category:Animation_techniques

    Full motion video based games (175 P) G. Graphical sound (13 P) P. Pinscreen animation (7 P) Pixilation films (11 P) ... Pages in category "Animation techniques"

  5. Pose space deformation - Wikipedia

    en.wikipedia.org/wiki/Pose_space_deformation

    Pose space deformation is a computer animation technique which is used to deform a mesh on skeleton-driven animation. Common use of this technique is to deform the shape of a mesh (for example, an arm) according to the angle of the joint (in this case, the elbow) bent. Although the name is commonly called Pose space deformation on many ...

  6. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Computer animation encompasses a variety of techniques, the unifying factor being that the animation is created digitally on a computer. [ 63 ] [ 104 ] 2D animation techniques tend to focus on image manipulation while 3D techniques usually build virtual worlds in which characters and objects move and interact.

  7. Motion graphic design - Wikipedia

    en.wikipedia.org/wiki/Motion_graphic_design

    Motion graphic design, also known as motion design, is a subset of graphic design which combines design with animation and/or filmmaking, video production, and filmic techniques. [1] Examples include kinetic typography and graphics used in film and television opening sequences, and station identification logos of some television channels.

  8. Previsualization - Wikipedia

    en.wikipedia.org/wiki/Previsualization

    It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography. Previsualization typically describes techniques like storyboarding, which uses hand-drawn or digitally-assisted sketches to plan or conceptualize movie scenes.

  9. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...