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  2. Maslow's hierarchy of needs - Wikipedia

    en.wikipedia.org/wiki/Maslow's_hierarchy_of_needs

    Maslow's hierarchy of needs is often represented as a pyramid, with the more basic needs at the bottom. [1] [2] Maslow's hierarchy of needs is an idea in psychology proposed by American psychologist Abraham Maslow in his 1943 paper "A Theory of Human Motivation" in the journal Psychological Review. [1]

  3. Once Human (video game) - Wikipedia

    en.wikipedia.org/wiki/Once_Human_(video_game)

    Once human gameplay is a blend of survival and looter shooter mechanics all taking place in a shared sandbox map in an open world. [1] The player loads into the environment and is taken through a tutorial and series of early missions, designed to teach the player how the survival elements work, unlock their individual systems and progress the game narrative.

  4. Manfred Max-Neef's Fundamental human needs - Wikipedia

    en.wikipedia.org/wiki/Manfred_Max-Neef's...

    The fundamental human needs of Max-Neef form the basis of this alternative development system. Unlike Maslow's hierarchy of needs, which focuses on a hierarchy of psychological needs, Max-Neef talks about needs that are complementary, all of which are necessary to achieve satisfaction. This proposal for an improved development system can ...

  5. Stronghold (2001 video game) - Wikipedia

    en.wikipedia.org/wiki/Stronghold_(2001_video_game)

    Single-player, multiplayer. Stronghold is a historical real-time strategy video game developed by Firefly Studios and published in 2001 by Gathering of Developers for Microsoft Windows and Mac OS X. The game focuses primarily on conquest and expansion through military pursuits but also has prominent economic and infrastructure development elements.

  6. Stronghold (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Stronghold_(1993_video_game)

    1993. Genre (s) City-building game, RTS [1] [2] Mode (s) Single-player. Stronghold is a Dungeons & Dragons city-building real-time strategy computer game [1] [2] published by SSI and developed by Stormfront Studios in 1993.

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  8. Baldi's Basics in Education and Learning - Wikipedia

    en.wikipedia.org/wiki/Baldi's_Basics_in_Education...

    WW: October 21, 2022. Genre (s) Horror, puzzle. Mode (s) Single-player. Baldi's Basics in Education and Learning is a 2018 horror game developed and published by Micah McGonigal, Also Known online as "mystman12". Set in a schoolhouse, the player must locate seven notebooks which each consists of math problems without being caught by Baldi, his ...

  9. Basic needs - Wikipedia

    en.wikipedia.org/wiki/Basic_needs

    The basic needs approach is one of the major approaches to the measurement of absolute poverty in developing countries globally. It works to define the absolute minimum resources necessary for long-term physical well-being, usually in terms of consumption goods. The poverty line is then defined as the amount of income required to satisfy the ...