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  2. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    Fluent interface. In software engineering, a fluent interface is an object-oriented API whose design relies extensively on method chaining. Its goal is to increase code legibility by creating a domain-specific language (DSL). The term was coined in 2005 by Eric Evans and Martin Fowler. [1]

  3. Wrapper function - Wikipedia

    en.wikipedia.org/wiki/Wrapper_function

    Wrapper function. A wrapper function is a function (another word for a subroutine) in a software library or a computer program whose main purpose is to call a second subroutine [1] or a system call with little or no additional computation. Wrapper functions simplify writing computer programs by abstracting the details of a subroutine's ...

  4. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    Adapter pattern. In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source ...

  5. Bytecode - Wikipedia

    en.wikipedia.org/wiki/Bytecode

    Bytecode (also called portable code or p-code) is a form of instruction set designed for efficient execution by a software interpreter.Unlike human-readable [1] source code, bytecodes are compact numeric codes, constants, and references (normally numeric addresses) that encode the result of compiler parsing and performing semantic analysis of things like type, scope, and nesting depths of ...

  6. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Primitive wrapper classes are used to create an Object that needs to represent primitive types in Collection classes (i.e., in the Java API), in the java.util package and in the java.lang.reflect reflection package. Collection classes are Java API-defined classes that can store objects in a manner similar to how data structures like arrays ...

  7. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. [1] There were early circular buffer implementations in hardware. [2][3]

  8. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    Type signature. In computer science, a type signature or type annotation defines the inputs and outputs of a function, subroutine or method. A type signature includes the number, types, and order of the function's arguments. One important use of a type signature is for function overload resolution, where one particular definition of a function ...

  9. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining. Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results. [1]