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  2. Processor power dissipation - Wikipedia

    en.wikipedia.org/wiki/Processor_power_dissipation

    For a given CPU core, energy usage will scale up as its clock rate increases. Reducing the clock rate or undervolting usually reduces energy consumption; it is also possible to undervolt the microprocessor while keeping the clock rate the same. [2] New features generally require more transistors, each of which uses power.

  3. Dynamic frequency scaling - Wikipedia

    en.wikipedia.org/wiki/Dynamic_frequency_scaling

    Dynamic frequency scaling (also known as CPU throttling) is a power management technique in computer architecture whereby the frequency of a microprocessor can be automatically adjusted "on the fly" depending on the actual needs, to conserve power and reduce the amount of heat generated by the chip.

  4. System Idle Process - Wikipedia

    en.wikipedia.org/wiki/System_Idle_Process

    However, the idle process does not use up computer resources (even when stated to be running at a high percent). Its CPU time "usage" is a measure of how much CPU time is not being used by other threads. In Windows 2000 and later the threads in the System Idle Process are also used to implement CPU power saving.

  5. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    A memory leak can cause an increase in memory usage, performance run-time and can negatively impact the user experience. [4] Eventually, in the worst case, too much of the available memory may become allocated and all or part of the system or device stops working correctly, the application fails, or the system slows down vastly due to thrashing.

  6. Idle (CPU) - Wikipedia

    en.wikipedia.org/wiki/Idle_(CPU)

    Many operating systems, for example Windows, [1] Linux, [2] and macOS [3] will run an idle task, which is a special task loaded by the OS scheduler on a CPU when there is nothing for the CPU to do. The idle task can be hard-coded into the scheduler, or it can be implemented as a separate task with the lowest possible priority.

  7. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    For example, building the CPU out of better, faster transistors. However, sometimes pushing one type of performance to an extreme leads to a CPU with worse overall performance, because other important aspects were sacrificed to get one impressive-looking number, for example, the chip's clock rate (see the megahertz myth).

  8. Load (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_(computing)

    For example, one can interpret a load average of "1.73 0.60 7.98" on a single-CPU system as: During the last minute, the system was overloaded by 73% on average (1.73 runnable processes, so that 0.73 processes had to wait for a turn for a single CPU system on average). During the last 5 minutes, the CPU was idling 40% of the time, on average.

  9. Overclocking - Wikipedia

    en.wikipedia.org/wiki/Overclocking

    The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.