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Trackmania is a soft reboot of the Trackmania series, and by extension, a remake of Trackmania Nations.It features gameplay similar to that of previous titles in the series, in which the player must race from start to finish on a selected track in the quickest time possible, with a heavy emphasis on fast-paced stunts and arcade behaviour.
TrackMania United features a peer-to-peer networking system allowing players to share custom content more easily, and a unified ranking system. The updated graphics engine includes a shadow mapping acceleration system, which is used in the most recent Stadium version.
Some of TrackMania Sunrise other enhancements were later added to the Original edition of the game. These include the ability to import new car models and customize many more aspects of the game. "Sunrise" features improved Internet connectivity and implements a peer-to-peer system allowing players to share car models, skins, and more.
TrackMania Turbo also has a split screen multiplayer mode for up to 4 players [8] which makes it the first racing game with such gameplay for the consoles PlayStation 4 and Xbox One and PC in 2016. [9] [10] The track editor from previous games also returns, which allows players to create their own tracks and share them with other players.
TrackMania Turbo is a racing video game developed by Firebrand Games. [1] The successor to TrackMania DS, it was released on September 24, 2010 in Europe by Focus Home Interactive, and on April 19, 2011 in the US by City Interactive. [1] It was released at the same time as TrackMania: Build to Race (known as TrackMania in Europe) for the Wii ...
TrackMania includes some pre-constructed tracks that players can race on to unlock "coppers", the in-game currency. These can be used to buy different building blocks, usually called "blocks", for their track, including regular roads, checkpoints, long bends, loop-the-loops, and jumps, which all snap to a grid automatically.
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The release of TrackMania 2: Canyon was through a combination open-beta/preorder available on 17 August 2011. This allowed those who pre-ordered access into the multiplayer beta, to get the remainder of the features automatically activated upon the game's official release on 14 September 2011.