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The Killer NIC (Network Interface Card), from Killer Gaming (now a subsidiary of Intel Corporation), is designed to circumvent the Microsoft Windows TCP/IP stack, and handle processing on the card via a dedicated network processor. Most standard network cards are host based, and make use of the primary CPU.
Ethernet over USB is the use of a USB link as a part of an Ethernet network, resulting in an Ethernet connection over USB (instead of e.g. PCI or PCIe).. USB over Ethernet (also called USB over Network or USB over IP) is a system to share USB-based devices over Ethernet, Wi-Fi, or the Internet, allowing access to devices over a network.
SIMM modules connect to the computer via an 8-bit- or 32-bit-wide interface. RIMM modules used by RDRAM are 16-bit- or 32-bit-wide. [49] DIMM modules connect to the computer via a 64-bit-wide interface. Some other computer architectures use different modules with a different bus width.
TCP offload engine (TOE) is a technology used in some network interface cards (NIC) to offload processing of the entire TCP/IP stack to the network controller. It is primarily used with high-speed network interfaces, such as gigabit Ethernet and 10 Gigabit Ethernet, where processing overhead of the network stack becomes significant.
Wireshark screenshot of an Ethernet pause frame. Ethernet flow control is a mechanism for temporarily stopping the transmission of data on Ethernet family computer networks. The goal of this mechanism is to avoid packet loss in the presence of network congestion. The first flow control mechanism, the pause frame, was defined by the IEEE 802.3x ...
BITS Download Manager – A download manager for Windows that creates BITS Jobs. [8] BITSync – An open source utility that uses BITS to perform file synchronization on Server Message Block network shares. [9] Civilization V – Uses BITS to download mod packages. Endless OS installer for Windows – Uses BITS to download OS images. [10]
10 Mbit/s Ethernet uses Manchester coding. A binary zero is indicated by a low-to-high transition in the middle of the bit period and a binary one is indicated by a high-to-low transition in the middle of the bit period. Manchester coding allows the clock to be recovered from the signal.
The 66-bit entity is made by prefixing one of two possible 2-bit preambles to the 64 payload bits. This 66-bit entity is now of two possible states. If the preamble is 01 2, the 64 payload bits are data. If the preamble is 10 2, the 64 payload bits hold an 8-bit Type field and 56 bits of control information and/or data.