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  2. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series , aims to cover the entry-level to mid-range market, not addressed by the latter.

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).

  4. GeForce 700 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_700_series

    The Nvidia GeForce GTX 745, 750 and 750 Ti from the 7xx desktop GPU family would not be affected by this change. In Windows ,the last driver to fully support CUDA with 64-Bit Compute Capability 3.5 for Kepler in Windows 7 and Windows 8.1 64-bit is 388.71, tested with latest CUDA-Z and GPU-Z, after that driver, the 64-Bit CUDA support becomes ...

  5. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  6. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    The new driver model requires the graphics hardware to have Shader Model 2.0 support at least, since the fixed function pipeline is now translated to 2.0 shaders. However, according to Microsoft as of 2009, only about 1–2 percent of the hardware running Windows Vista used the XDDM, [10] with the rest already WDDM capable.

  7. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 12 version 1703 – With the Windows 10 Creators Update (version 1703), released on April 11, 2017, the Direct3D 12 runtime has been updated to support Shader Model 6.0 and DXIL. and Shader Model 6.0 requires Windows 10 Anniversary Update (version 1607), WDDM 2.1. New graphical features are Depth Bounds Testing and Programmable MSAA.

  8. Tegra - Wikipedia

    en.wikipedia.org/wiki/Tegra

    The second generation Tegra SoC has a dual-core ARM Cortex-A9 CPU, an ultra low power (ULP) GeForce GPU, [17] a 32-bit memory controller with either LPDDR2-600 or DDR2-667 memory, a 32 KB/32 KB L1 cache per core and a shared 1 MB L2 cache. [18] Tegra 2's Cortex A9 implementation does not include ARM's SIMD extension, NEON. There is a version of ...

  9. GeForce 10 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_10_series

    The GeForce 10 series is the last Nvidia GPU generation to support Windows 7/8.x or any 32-bit operating system; beginning with the Turing architecture, newer Nvidia GPUs now require a 64-bit operating system.

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