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SP1 version (16.00.40219) is available as part of Visual Studio 2010 Service Pack 1 or through the Microsoft Visual C++ 2010 Service Pack 1 Compiler Update for the Windows SDK 7.1. [42] Visual C++ 2012 (also known as Visual C++ 11.0) was released on August 15, 2012. It features improved C++11 support, and support for Windows Runtime development ...
(For 32-bit and 64-bit versions of Windows, inter-process sharing occurs only where different executables load a module from exactly the same directory; the code but not the stack is shared between processes through a process called "memory mapping".) Thus, even when the desired DLL is located in a directory where it can be expected to be found ...
Windows SDKs are available for free; they were once available on Microsoft Download Center but were moved to MSDN in 2012. A developer might want to use an older SDK for a particular reason. For example, the Windows Server 2003 Platform SDK released in February 2003 was the last SDK to provide full support of Visual Studio 6.0.
The Microsoft Windows operating system and Microsoft Windows SDK support a collection of shared libraries that software can use to access the Windows API.This article provides an overview of the core libraries that are included with every modern Windows installation, on top of which most Windows applications are built.
Windows Runtime (WinRT) is a platform-agnostic component and application architecture first introduced in Windows 8 and Windows Server 2012 in 2012. It is implemented in C++ and officially supports development in C++ (via C++/WinRT , C++/CX or WRL), Rust/WinRT , Python/WinRT , JavaScript - TypeScript , and the managed code languages C# and ...
Microsoft introduced C++/CLI in Visual Studio 2005, which is a language and means of compiling Visual C++ programs to run within the .NET Framework. Some parts of the C++ program still run within an unmanaged Visual C++ Runtime, while specially modified parts are translated into CIL code and run with the .NET Framework's CLR.
Side-by-side assembly (SxS, or WinSxS on Microsoft Windows) technology is a standard for executable files in Windows 98 Second Edition, Windows 2000, and later versions of Windows that attempts to alleviate problems (collectively known as "DLL Hell") that arise from the use of dynamic-link libraries (DLLs) in Microsoft Windows.
Until Visual Studio 2022, Visual Studio was a 32-bit application, constraining memory to a maximum of 4GB. It is common for developers to have multiple plugins loaded into Visual Studio, and the Visual Assist developers spent considerable effort on ensuring the memory impact of using Visual Assist was very low, [8] even parsing very large ...