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  2. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  3. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended player experience.

  4. Fitness game - Wikipedia

    en.wikipedia.org/wiki/Fitness_game

    Fitness games came to the mass media attention at the Consumer Electronics Show when Bill Gates showcased the Exertris Interactive Gaming Bike in 2003, and the following year the same show hosted a pavilion dedicated to video game technology that also worked as sports and exercise equipment.

  5. List of games that support Wii Balance Board - Wikipedia

    en.wikipedia.org/wiki/List_of_games_that_support...

    My Fitness Coach 2: Exercise and Nutrition [60] Ubisoft: Ubisoft: January 5, 2010 — — My Personal Golf Trainer [61] Data Design Interactive XS Games: September 30, 2010: May 28, 2011 — NewU Fitness First Mind Body, Yoga & Pilates Workout [62] Lightning Fish Black Bean Games — March 19, 2010 — NewU Fitness First Personal Trainer [63 ...

  6. Talk:Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Talk:Dynamic_game...

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  7. Wii Fit - Wikipedia

    en.wikipedia.org/wiki/Wii_Fit

    Wii Fit [a] is a 2007 exergaming video game designed by Nintendo's Hiroshi Matsunaga [9] for the Wii home video game console, [10] featuring a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral. Matsunaga described the game as a "way to help get families exercising together". [11]

  8. List of acrobatic activities - Wikipedia

    en.wikipedia.org/wiki/List_of_acrobatic_activities

    Skateboarding – Action sport that involves riding and performing tricks using a skateboard, as well as a recreational activity, an art form, an entertainment industry job, and a method of transportation. Slacklining – Act of walking, running or balancing along a suspended length of flat webbing that is tensioned between two anchors.

  9. Dynamic balance - Wikipedia

    en.wikipedia.org/wiki/Dynamic_balance

    Dynamic balance is the branch of mechanics that is concerned with the effects of forces on the motion of a body or system of bodies, especially of forces that do not originate within the system itself, which is also called kinetics. [1] [2] [3] Dynamic balance is the ability of an object to balance while in motion or switching between positions.

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