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  2. Cavalieri's principle - Wikipedia

    en.wikipedia.org/wiki/Cavalieri's_principle

    2. The volume ratio is maintained when the height is scaled to h' = r √ π. 3. Decompose it into thin slices. 4. Using Cavalieri's principle, reshape each slice into a square of the same area. 5. The pyramid is replicated twice. 6. Combining them into a cube shows that the volume ratio is 1:3.

  3. Steinmetz solid - Wikipedia

    en.wikipedia.org/wiki/Steinmetz_solid

    The generation of a bicylinder Calculating the volume of a bicylinder. A bicylinder generated by two cylinders with radius r has the volume =, and the surface area [1] [6] =.. The upper half of a bicylinder is the square case of a domical vault, a dome-shaped solid based on any convex polygon whose cross-sections are similar copies of the polygon, and analogous formulas calculating the volume ...

  4. Pizza theorem - Wikipedia

    en.wikipedia.org/wiki/Pizza_theorem

    Brailov (2021), Brailov (2022), Ehrenborg, Morel & Readdy (2022), and Ehrenborg, Morel & Readdy (2023) extend this result to higher dimensions, i.e. for certain arrangements of hyperplanes, the alternating sum of volumes cut out by the hyperplanes is zero. Compare with the ham sandwich theorem, a result about slicing n-dimensional objects. The ...

  5. Frustum - Wikipedia

    en.wikipedia.org/wiki/Frustum

    The volume of a conical or pyramidal frustum is the volume of the solid before slicing its "apex" off, minus the volume of this "apex": =, where B 1 and B 2 are the base and top areas, and h 1 and h 2 are the perpendicular heights from the apex to the base and top planes. Considering that

  6. Hilbert's third problem - Wikipedia

    en.wikipedia.org/wiki/Hilbert's_third_problem

    Two polyhedra of equal volume, cut into two pieces which can be reassembled into either polyhedron. The third of Hilbert's list of mathematical problems, presented in 1900, was the first to be solved.

  7. Cone - Wikipedia

    en.wikipedia.org/wiki/Cone

    2. The volume ratio is maintained when the height is scaled to h' = r √ π. 3. Decompose it into thin slices. 4. Using Cavalieri's principle, reshape each slice into a square of the same area. 5. The pyramid is replicated twice. 6. Combining them into a cube shows that the volume ratio is 1:3.

  8. Solid of revolution - Wikipedia

    en.wikipedia.org/wiki/Solid_of_revolution

    Two common methods for finding the volume of a solid of revolution are the disc method and the shell method of integration.To apply these methods, it is easiest to draw the graph in question; identify the area that is to be revolved about the axis of revolution; determine the volume of either a disc-shaped slice of the solid, with thickness δx, or a cylindrical shell of width δx; and then ...

  9. Disc integration - Wikipedia

    en.wikipedia.org/wiki/Disc_integration

    Disc integration, also known in integral calculus as the disc method, is a method for calculating the volume of a solid of revolution of a solid-state material when integrating along an axis "parallel" to the axis of revolution. This method models the resulting three-dimensional shape as a stack of an infinite number of discs of varying radius ...

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