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  2. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. Other notable third-party games using Source include Vampire: The Masquerade – Bloodlines, Dear Esther, and The Stanley Parable. Valve released incremental updates to ...

  3. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    Team Fortress 2 (TF2) is a 2007 multiplayer first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic. The game was released in October 2007 as part of The Orange Box for Microsoft Windows and the Xbox 360, and ported to the ...

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    borderless fullscreen windowed An option featured in many modern PC games and moddable into others in which a game appears fullscreen but is actually running in a maximized window. Since the game does not take full control of the output device, it confers benefits such as seamless task switching and automatic vertical synchronization .

  5. The Orange Box - Wikipedia

    en.wikipedia.org/wiki/The_Orange_Box

    Team Fortress 2's graphical style has been well received by critics. Team Fortress 2 is a multiplayer team-based first-person shooter that was first available as part of The Orange Box . The game is a sequel to the original Quake modification , Team Fortress , and Valve's Half-Life modification, Team Fortress Classic .

  6. Team Fortress 2 Classic - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2_Classic

    Team Fortress 2 Classic is a modification of the 2007 game Team Fortress 2, developed by Eminoma and utilizing the Source engine. [3] Building on a 2012 leak of the game's source code, with the code itself dating back to some point in 2008, the mod features not just community-made content, but also reworked content that was cut from the original game's development, and content based on Team ...

  7. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

  8. Robin Walker (game designer) - Wikipedia

    en.wikipedia.org/wiki/Robin_Walker_(game_designer)

    1975 or 1976 (age 47–48) [1] Nationality. Australian. Alma mater. RMIT. Occupation. Video game designer. Robin Walker (born 1975) is an Australian video game designer best known for co-developing Quake Team Fortress, Team Fortress Classic, Team Fortress 2, and Half-Life: Alyx.

  9. Full screen effect - Wikipedia

    en.wikipedia.org/wiki/Full_screen_effect

    A full screen effect (sometimes written as fullscreen effect) is any graphics technique that is applied to the entire screen, usually after the rest of the image has been rendered. This is in contrast to effects that are applied to each element of an image—such as a three-dimensional triangle—as it is drawn. The speed of applying a full ...