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Quest for Glory II takes place in the city of Shapeir and its surrounds, a land which is host also to Katta, humanoid, cat-like creatures. [7] Directly following from the events of the first game, the newly proclaimed Hero of Spielburg travels by flying carpet with his friends Abdulla Doo, Shameen and Shema to the desert city of Shapeir.
Quest for Glory Collection Series (1997), a re-release of Anthology with a Dragon Fire demo and sample soundtrack. Quest for Glory 1–5 (2012), a digital collection on GOG.com and Steam that includes all five games in the series (including the EGA version and VGA remake of QFG1). [33] [34] [35]
Talking with Katrina.Typical gameplay for Quest for Glory IV. Shadow of Darkness follows directly on the events of Quest for Glory III: Wages of War. [1] Drawn without warning from victory in Fricana, the Hero arrives without equipment or explanation in the middle of the hazardous Dark One Caves in the distant land of Mordavia, a world full of undead that is "a mix of Slavic folklore and ...
Corey Stuart Cole (born 27 November 1955 in Santa Monica [4]) is an American game designer, programmer, and writer who co-created various iterations of the SCI engine, co-designed the first four games in the Quest for Glory series with his wife, and designed and directed Castle of Dr. Brain.
Quest for Glory V: Dragon Fire is the fifth and final game in the Quest for Glory computer game series by Sierra FX, a former "sub brand" of Sierra On-Line. Unlike the first four games, Dragon Fire is primarily an action role-playing game [ 3 ] with some elements of graphical adventure .
The game has a satirical and silly tone. [2] Ports for the Amiga, Atari ST, and NEC PC-9801 were released in the early 1990s. A VGA remake, titled Quest for Glory I: So You Want to Be a Hero, was released in 1992 for DOS and later in 1994 for Mac OS.
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Rock, Paper, Shotgun described it as a "beautiful game about selfless, old-fashioned heroism that brilliantly captures the spirit of Quest for Glory", [6] PC Gamer claimed it "goes above and beyond most free adventure games/RPGs by offering "over 100 hand-painted backgrounds", voice acting, a neat auto-mapping function, along with optional sidequests and multiple ways to approach many quests ...
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