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UltraGDB: Visual C/C++ Debugging with GDB on Windows and Linux Archived 2017-12-12 at the Wayback Machine; KGDB: Linux Kernel Source Level Debugger; The website for "MyGDB: GDB Frontend" in the Korean language; A Visual Studio plugin for debugging with GDB; Comparison of GDB front-ends, 2013; Using Eclipse as a Front-End to the GDB Debugger
Visual Studio Debugger: 1995 Debugger in Microsoft Visual Studio: C++, JavaScript, .NET languages Windows 7, Windows Server 2008 R2, Windows 8, Windows Server 2012, Windows 8.1, Windows Server 2012 R2[4], Windows 10, Windows Server 2016 Yes, Yes Proprietary: March 7, 2017 XPEDITER: 1980? family of mainframe debuggers COBOL, PL/1 & Assembler: z/OS
Mingw-w64 can be run natively on Microsoft Windows, cross-hosted on Linux (or other Unix), or "cross-native" on MSYS2 or Cygwin. Mingw-w64 can generate 32-bit and 64-bit executables for x86 under the target names i686-w64-mingw32 and x86_64-w64-mingw32.
It is the last 32-bit version of Visual Studio as later versions are only 64-bit. It is also the last version to support Windows 7 SP1, Windows 8.1 and Windows Server 2012 R2, with later versions requiring at least Windows 10 and Windows Server 2016.
The compilers generate code for IA-32 and Intel 64 processors and certain non-Intel but compatible processors, such as certain AMD processors. A specific release of the compiler (11.1) remains available for development of Linux-based applications for IA-64 processors. On Windows, it is known as Intel Visual Fortran. [2]
Many 16-bit Windows legacy programs can run without changes on newer 32-bit editions of Windows. The reason designers made this possible was to allow software developers time to remedy their software during the industry transition from Windows 3.1 to Windows 95 and later, without restricting the ability for the operating system to be upgraded to a current version before all programs used by a ...
Intel oneAPI DPC++/C++ Compiler is available for Windows and Linux and supports compiling C, C++, SYCL, and Data Parallel C++ (DPC++) source, targeting Intel IA-32, Intel 64 (aka x86-64), Core, Xeon, and Xeon Scalable processors, as well as GPUs including Intel Processor Graphics Gen9 and above, Intel X e architecture, and Intel Programmable Acceleration Card with Intel Arria 10 GX FPGA. [5]
[8] [73] Unicode identifiers Although the C++ language requires support for non-ASCII Unicode characters in identifiers, the feature has only been supported since GCC 10. As with the existing handling of string literals, the source file is assumed to be encoded in UTF-8. The feature is optional in C, but has been made available too since this ...