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Fallout (franchise) character redirects to lists (1 C, 17 P) Pages in category "Fallout (franchise) characters" The following 5 pages are in this category, out of 5 ...
The Vault was founded by Paweł Dembowski [2] and launched on February 7, 2005, initially hosted by Fallout fansite Duck and Cover, [2] as a general source of information about the Fallout universe, initially focusing mostly on information about the Fallout world, as depicted in Fallout and Fallout 2.
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is largely set during the first half of the 3rd millennium, following a devastating nuclear war between China and the United States, with an atompunk retrofuturistic setting and artwork influenced by the post-war culture of the 1950s ...
The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3]
Fallout is a role-playing video game.The player begins by selecting one of three characters, or one with player-customized attributes. [2] The protagonist, known as the Vault Dweller, [b] has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck. [6]
Cain had mixed reactions to Fallout 3, praising Bethesda's understanding of Fallout lore as well as the adaptation of "S.P.E.C.I.A.L." system into a first-person shooter role-playing video game (FPS-RPG), but he criticized the humor and recycling of too many story elements from the earlier Fallout games. [9]
Series are listed in order of how many character articles they have, with series that have the same number being sorted in alphabetical order. Class and importance ratings (task force specific) are also displayed. If a series has a lot of characters, or clear-cut differences (ex. characters vs. species), it might be broken into further ...
Black Isle is based in Irvine, California. [1] The idea for the division's name came from the Black Isle in Scotland – founder Feargus Urquhart 's ancestral country. [ 2 ] Black Isle Studios is most famous for its work on the Fallout series as well as the critically acclaimed Planescape: Torment .