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In C++, a constructor of a class/struct can have an initializer list within the definition but prior to the constructor body. It is important to note that when you use an initialization list, the values are not assigned to the variable. They are initialized. In the below example, 0 is initialized into re and im. Example:
A struct can contain other data types so is used for mixed-data-type records. For example a bank customer struct might contains fields: name, address, telephone, balance. A struct occupies a contiguous block of memory, usually delimited (sized) by word-length boundaries.
A structure can also be assigned as a unit to another structure of the same type. Structures (and pointers to structures) may also be used as function parameter and return types. For example, the following statement assigns the value of 74 (the ASCII code point for the letter 't') to the member named x in the structure tee, from above:
[4] [5] Function types in C++ are usually hidden behind typedefs and typically have an explicit reference or pointer qualifier. To force the alternate interpretation, the typical technique is a different object creation or conversion syntax. In the type conversion example, there are two alternate syntaxes available for casts: the "C-style cast"
A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.
A snippet of C++ code. The syntax of C++ is the set of rules defining how a C++ program is written and compiled.. C++ syntax is largely inherited from the syntax of its ancestor language C, and has influenced the syntax of several later languages including but not limited to Java, C#, and Rust.
Another example can be when dealing with structs. In the code snippet below, we have a struct student which contains some variables describing the information about a student. The function register_student leaks memory contents because it fails to fully initialize the members of struct student new_student.
C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.