enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1 ] [ 2 ] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3 ]

  3. File:Learning activities within HSIB.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Learning_activities...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  4. File:A model of feedback to enhance learning.pdf - Wikipedia

    en.wikipedia.org/wiki/File:A_model_of_feedback...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  5. File:Motor Learning.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Motor_Learning.pdf

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  6. Instructional materials - Wikipedia

    en.wikipedia.org/wiki/Instructional_materials

    3D model used for teaching geometry. Instructional materials, also known as teaching materials, learning materials, or teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives.

  7. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification techniques are intended to leverage people's evolved desires for socializing, learning, mastery, competition, achievement, status, self-expression, altruism, or closure, or simply their response to the framing of a situation as game or play. [32]

  8. File:Learning Theories.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Learning_Theories.pdf

    This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license.: You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work

  9. File:Educational Psychology motivation in learning.pdf

    en.wikipedia.org/wiki/File:Educational...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.