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  2. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .

  3. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    A cross-browser JavaScript library/API used to create and display animated 3D computer graphics on a Web browser. Unity: C#: Yes Yes Yes Yes Yes .NET transpiled to Wasm (1.0 and 2.0) Yes [4] FBX, OBJ, DAE, glTF, STL No Proprietary: Offers a WebGL build option since version 5. [5] Verge3D: JavaScript: Yes Yes Yes Yes Yes Native (1.0 and 2.0) Yes

  4. Comparison of browser engines - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_browser_engines

    Safari browser, plus all browsers for iOS; [3] GNOME Web, Konqueror, Orion: Blink: Active Google: GNU LGPL, BSD-style: Google Chrome and all other Chromium-based browsers including Microsoft Edge, Brave, Vivaldi, Huawei Browser, Samsung Browser, and Opera [4] Gecko: Active Mozilla: Mozilla Public: Firefox browser and Thunderbird email client ...

  5. WebGPU - Wikipedia

    en.wikipedia.org/wiki/WebGPU

    In the browser, WebGPU is intended to supersede the older WebGL standard. [1] Outside of the browser it provides an easy to use cross platform API for accessing the GPU, currently working on Vulkan (Linux and Android), DirectX (Windows), and Metal (iPhone, iPad, Mac, AppleTV, Apple Watch). Google Chrome enabled initial WebGPU support in April 2023.

  6. List of web browsers - Wikipedia

    en.wikipedia.org/wiki/List_of_web_browsers

    Timeline representing the history of various web browsers The following is a list of web browsers that are notable. Historical Usage share of web browsers according to StatCounter till 2019-05. See HTML5 beginnings, Presto rendering engine deprecation and Chrome's dominance. See also: Timeline of web browsers This is a table of personal computer web browsers by year of release of major version ...

  7. Comparison of web browsers - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_web_browsers

    Browsers are compiled to run on certain operating systems, without emulation.. This list is not exhaustive, but rather reflects the most common OSes today (e.g. Netscape Navigator was also developed for OS/2 at a time when macOS 10 did not exist) but does not include the growing appliance segment (for example, the Opera web browser has gained a leading role for use in mobile phones ...

  8. List of web browsers for Unix and Unix-like operating systems

    en.wikipedia.org/wiki/List_of_web_browsers_for...

    Default web browser for KDE: LibreWolf: Gecko: XUL: Open-source Soft-fork of Mozilla Firefox with a focus on privacy and security Midori: Gecko: GTK: Open-source Default browser for Xfce: Mosaic: Custom Motif: Closed source Discontinued One of the first web browsers Mozilla Application Suite: Gecko: XUL: Open-source Discontinued Mozilla Firefox ...

  9. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible). [8] Safari web browser uses ANGLE as basis for its WebGL implementation. [12] Firefox uses ANGLE as the default WebGL backend on Windows. [9]

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