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  2. Opacity - Wikipedia

    en.wikipedia.org/wiki/Opacity

    An opaque object is neither transparent (allowing all light to pass through) nor translucent (allowing some light to pass through). When light strikes an interface between two substances, in general, some may be reflected, some absorbed, some scattered, and the rest transmitted (also see refraction ).

  3. Transparency and translucency - Wikipedia

    en.wikipedia.org/wiki/Transparency_and_translucency

    When infrared light of these frequencies strikes an object, the energy is reflected or transmitted. If the object is transparent, then the light waves are passed on to neighboring atoms through the bulk of the material and re-emitted on the opposite side of the object. Such frequencies of light waves are said to be transmitted. [10] [11]

  4. Cesia (visual appearance) - Wikipedia

    en.wikipedia.org/wiki/Cesia_(visual_appearance)

    This is the same kind of phenomenon that Richard S. Hunter (1969) calls "geometric attributes of appearance". [1] The advantage is that the concept of cesia encompasses all the involved aspects in a single word, and that all cesias have been organized in a three-dimensional order system according to three axes of variation, similar to color order systems or color models.

  5. Black-body radiation - Wikipedia

    en.wikipedia.org/wiki/Black-body_radiation

    Color of a black body from 800 K to 12200 K. This range of colors approximates the range of colors of stars of different temperatures, as seen or photographed in the night sky. Conversely, all normal matter absorbs electromagnetic radiation to some degree. An object that absorbs all radiation falling on it, at all wavelengths, is called a black ...

  6. Transparency (graphic) - Wikipedia

    en.wikipedia.org/wiki/Transparency_(graphic)

    The color at a point, where color G1 and G2 are to be combined, is ( G1 + G2 ) / 2. Some consequences of this are: Where the colors are equal, the result is the same color because ( G1 + G1 ) /2 = G1. Where one color (G1) is white (0.0), the result is G2 / 2. This will always be less than any nonzero value of G2, so the result is whiter than G2.

  7. Shadow - Wikipedia

    en.wikipedia.org/wiki/Shadow

    During the daytime, a shadow cast by an opaque object illuminated by sunlight has a bluish tinge. This happens because of Rayleigh scattering, the same property that causes the sky to appear blue. The opaque object is able to block the light of the sun, but not the ambient light of the sky which is blue as the atmosphere molecules scatter blue ...

  8. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    In computer graphics, shading refers to the process of altering the color of an object/surface/polygon in the 3D scene, based on things like (but not limited to) the surface's angle to lights, its distance from lights, its angle to the camera and material properties (e.g. bidirectional reflectance distribution function) to create a ...

  9. Umbra, penumbra and antumbra - Wikipedia

    en.wikipedia.org/wiki/Umbra,_penumbra_and_antumbra

    The umbra, penumbra and antumbra are three distinct parts of a shadow, created by any light source after impinging on an opaque object. Assuming no diffraction , for a collimated beam (such as a point source) of light, only the umbra is cast.