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Table of Barbie-related video games, 2001–2005 Title [1] Release date Platform(s) Publisher Developer(s) Barbie: Pet Rescue: 2001 Game Boy Color Vivendi Universal Games HotGen Studios Barbie Team Gymnastics: 2001 Windows Blue Planet Software Secret Agent Barbie: 2001 Windows Gigawatt Studios Barbie Explorer: September 4, 2001 (NA) PlayStation ...
The dolls can interact with a television set and computer (the Teletubbies can't interact with the computer) using TV and PC packs. They can also be played standalone without the VCR, even with taped recordings on a blank VHS and computer packs. The barcode on the left side of the video frame and screen indicates that the show is ActiMates ...
The game marked the debut of Pleasant Company – the creator of the American Girl franchise – into the digital software space. [11] Linda Ehrmann, vice president of Internet business strategy consulting firm Grey Interactive, said that the video game had a due potential as it was entering a relatively untapped market, commenting that in the interactive media space, "girls are for the most ...
On July 19, 2010, MGA Entertainment announced the launch of a line of doll toys, Bitty Buttons (created by Amandine Consorti), featuring eight 13-inch original rag dolls with the tag line "Sew magical! Sew cute!" Each doll character was created with a fictional theme, reflecting the day they were sewn on, the fabric they were sewn from, and ...
The company was founded in Hong Kong in 1966 by Sam Chan Tai-ho as Playmates Industrial, manufacturing dolls for other companies. [1] In 1975, Playmates began marketing their own line of pre-school toys, and in 1977 opened an American subsidiary in Boston. Another subsidiary was founded in California in 1983; in 1984 the company went public. [2]
3D Movie Maker (commonly shortened to 3DMM) is a children's computer program developed by Microsoft Home's Microsoft Kids subsidiary released in 1995. Using the program, users can make films by placing 3D characters and props into pre-rendered environments, as well as adding actions, sound effects, music, text, speech and special effects.
Barbie Fashion Designer was the ninth best-selling PC game of 1996 in the United States, with 393,575 CD-ROM units sold [5] and $14,044,994 sales revenue. [6] Barbie Fashion Designer went on to sell over 500,000 copies in its first two months of release and over 600,000 within the first year of its release, outselling other popular games at the time such as Quake and Doom.
The game is based on the Russian stacking matryoshka dolls, an idea coined by Double Fine's art director, Lee Petty, who saw the dolls as a means to replace the standard player interface used in graphical adventure games. The player controls the smallest doll, Charlie Blackmore, who has the ability to stack and unstack into larger dolls and use ...