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  2. eval - Wikipedia

    en.wikipedia.org/wiki/Eval

    Evaluation of this symbol must yield the function for addition to make the example work as intended. Thus some dialects of Lisp allow an additional parameter for eval to specify the context of evaluation (similar to the optional arguments to Python's eval function - see below).

  3. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    In 1964, the expression READ-EVAL-PRINT cycle is used by L. Peter Deutsch and Edmund Berkeley for an implementation of Lisp on the PDP-1. [3] Just one month later, Project Mac published a report by Joseph Weizenbaum (the creator of ELIZA, the world's first chatbot) describing a REPL-based language, called OPL-1, implemented in his Fortran-SLIP language on the Compatible Time Sharing System (CTSS).

  4. scikit-learn - Wikipedia

    en.wikipedia.org/wiki/Scikit-learn

    scikit-learn (formerly scikits.learn and also known as sklearn) is a free and open-source machine learning library for the Python programming language. [3] It features various classification, regression and clustering algorithms including support-vector machines, random forests, gradient boosting, k-means and DBSCAN, and is designed to interoperate with the Python numerical and scientific ...

  5. Guido van Rossum - Wikipedia

    en.wikipedia.org/wiki/Guido_van_Rossum

    From 2005 to December 2012, Van Rossum worked at Google, where he spent half of his time developing the Python language. At Google, he developed Mondrian, a web-based code review system written in Python and used within the company. He named the software after the Dutch painter Piet Mondrian. [20]

  6. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    Lazy evaluation is difficult to combine with imperative features such as exception handling and input/output, because the order of operations becomes indeterminate. The opposite of lazy evaluation is eager evaluation, sometimes known as strict evaluation. Eager evaluation is the evaluation strategy employed in most [quantify] programming languages.

  7. Evaluation function - Wikipedia

    en.wikipedia.org/wiki/Evaluation_function

    An evaluation function, also known as a heuristic evaluation function or static evaluation function, is a function used by game-playing computer programs to estimate the value or goodness of a position (usually at a leaf or terminal node) in a game tree. [1]

  8. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  9. pytest - Wikipedia

    en.wikipedia.org/wiki/Pytest

    Pytest was developed as part of an effort by third-party packages to address Python's built-in module unittest's shortcomings. It originated as part of PyPy, an alternative implementation of Python to the standard CPython. Since its creation in early 2003, PyPy has had a heavy emphasis on testing. PyPy had unit tests for newly written code ...