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In object-oriented programming, a class implementation file is often used to contain the implementation code for the method(s) of a class. Programming languages like C++ and Objective-C make use of these implementation files so as to separate the interface and implementation of these methods.
In JavaScript, an object is an associative array, augmented with a prototype (see below); each key provides the name for an object property, and there are two syntactical ways to specify such a name: dot notation (obj.x = 10) and bracket notation (obj["x"] = 10). A property may be added, rebound, or deleted at run-time.
The design and/or choice of an object file format is a key part of overall system design. It affects the performance of the linker and thus programmer turnaround while a program is being developed. If the format is used for executables, the design also affects the time programs take to begin running , and thus the responsiveness for users.
In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.
Objects may be accessed directly, by a language loop construct (e.g. for loop) or with an iterator. An associative container uses an associative array, map, or dictionary, composed of key-value pairs, such that each key appears at most once in the container. The key is used to find the value, the object, if it is stored in the container.
Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.
Rest parameters are similar to Javascript's arguments object, which is an array-like object that contains all of the parameters (named and unnamed) in the current function call. Unlike arguments , however, rest parameters are true Array objects, so methods such as .slice() and .sort() can be used on them directly.