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  2. PlayStation 3 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3_technical...

    The PlayStation 3 Memory Card Adaptor is a device that allows data to be transferred from PlayStation and PlayStation 2 memory cards to the PlayStation 3's hard disk. The device has a cable that connects to the PS3's USB port on one end, and features a legacy PS2 memory card port on the other end.

  3. PlayStation 3 models - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3_models

    A 120 GB Slim model Motorized slot-loading disc cover. This feature is absent in the Super Slim model. The redesigned version of the PlayStation 3 (commonly referred to as the "PS3 Slim" and officially branded "PS3") features an upgradeable 120 GB, 160 GB, [25] [26] 250 GB or 320 GB [25] [26] hard drive and is 33% smaller, 36% lighter and consumes 34% (CECH-20xx) or 45% (CECH-21xx) less power ...

  4. Comparison of PlayStation consoles - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_PlayStation...

    Download as PDF; Printable version; ... 2x Back USB 3.1 1x HDMI 2.1. Power supply 165 W: 310 W 5 W ... PlayStation 3 Slim PlayStation 3 Super Slim;

  5. PlayStation 3 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3

    The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge.

  6. PlayStation technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_technical...

    32-bit Sony GPU (designed by Toshiba) [12] Handles display of graphics , control of framebuffer, and drawing of polygons and textures [ citation needed ] Handles 2D graphics processing, in a similar manner to the 3D engine [ citation needed ]

  7. List of PowerPC-based game consoles - Wikipedia

    en.wikipedia.org/wiki/List_of_PowerPC-based_game...

    In this case, it is PowerPC and Power ISA, processor architectures initially developed in the early 1990s by the AIM alliance, i.e. Apple, IBM, and Motorola. Even though these consoles share much in regard to instruction set architecture , game consoles are still highly specialized computers so it is not common for games to be readily portable ...

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  9. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.