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The Star Wars opening crawl is a signature device of the opening sequences of every numbered film of the Star Wars series, an American epic space opera franchise created by George Lucas. Within a black sky background featuring a smattering of stars, the crawl is preceded both by the opening static blue text, "A long time ago in a galaxy far ...
The first Star Wars games were developed by a variety of companies after Star Wars creator George Lucas licensed the rights to Star Wars video games; several of these games were released under the "Lucasfilm Games" banner. Early licensed games, released during the 8-bit and 16-bit eras of gaming, barely featured any kind of narrative, and many ...
After the success of the first Star Wars movie, Lucas became interested in using computer graphics on the sequel. He contacted Triple-I , known for their early computer effects in movies like Westworld (1973), Futureworld (1976), Tron (1982), and The Last Starfighter which ended up making a computer-generated test of five X-wing fighters flying ...
Star Wars (2014-2019): Windows, Xbox One, Xbox One S, IOS, Android, Oculus Rift (VR) - Sponsors and events for Star Wars Rebels, Rogue One, The Last Jedi, Solo, and The Rise of Skywalker, which contained objectives with in-game virtual prizes (accessories and gears) attached to the events’ respective games, as well as free items in the ...
In 1975, while still working at Cascade Pictures, Tippett and Jon Berg were hired by George Lucas at Industrial Light & Magic to create a stop-motion holographic chess scene for the original Star Wars film. [4] When Star Wars was being released in theatres, in 1977, Joe Dante and Jon Davison approached Tippett to create the fish for Roger ...
After Star Wars, Dykstra began working on Battlestar Galactica for Universal Studios. Supervising the special effects for the three-hour pilot episode (which was also released theatrically), Dykstra formed his own effects company called Apogee, Inc. which included several ILM employees who had worked on Star Wars. Dykstra was also given a ...
Blur Studio was founded in March 1995 [3] by David Stinnett, Tim Miller, and Cat Chapman. [4] Blur produced Xbox demo video Two to Tango for console's mascots Raven and Robot. [5] [6] [7] Sometime between 2001 and 2003, the studio took interest in The Lego Group's Bionicle theme and produced a short test pitch, under the title "Tahu Nuva vs Kohrak", but Lego had ultimately passed on the project.
The game's success launched the Star Wars: Jedi Knight series, beginning with the direct sequel Star Wars Jedi Knight: Dark Forces II in 1997. A remastered version of the game was developed by Nightdive Studios , and was released on Nintendo Switch , PlayStation 4 , PlayStation 5 , Windows , Xbox One , and Xbox Series X/S on February 28, 2024 ...