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A tape diagram is a rectangular visual model resembling a piece of tape, that is used to assist with the calculation of ratios and addition, subtraction, and commonly multiplication. It is also known as a divided bar model, fraction strip, length model or strip diagram.
The entire fraction may be expressed as a single composition, in which case it is hyphenated, or as a number of fractions with a numerator of one, in which case they are not. (For example, two-fifths is the fraction 2 / 5 and two fifths is the same fraction understood as 2 instances of 1 / 5 .) Fractions should always be ...
A root of degree 2 is called a square root and a root of degree 3, a cube root. Roots of higher degree are referred to by using ordinal numbers, as in fourth root, twentieth root, etc. For example: 2 is a square root of 4, since 2 2 = 4. −2 is also a square root of 4, since (−2) 2 = 4.
Math Blaster! is a 1983 educational video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. [2] It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster ...
A subtraction problem such as is solved by borrowing a 10 from the tens place to add to the ones place in order to facilitate the subtraction. Subtracting 9 from 6 involves borrowing a 10 from the tens place, making the problem into +. This is indicated by crossing out the 8, writing a 7 above it, and writing a 1 above the 6.
An artificially produced word problem is a genre of exercise intended to keep mathematics relevant. Stephen Leacock described this type: [1] The student of arithmetic who has mastered the first four rules of his art and successfully striven with sums and fractions finds himself confronted by an unbroken expanse of questions known as problems ...
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