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  2. Wikipedia:Graphics tutorials - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Graphics_tutorials

    Various Wikipedians have put together graphics tutorials. Some of these are still works in progress. It is preferred to work with open formats (such as PNG or SVG) and free licenses (such as public domain or GFDL) when possible. There are many free software programs available for creating and editing images.

  3. Bitmap textures - Wikipedia

    en.wikipedia.org/wiki/Bitmap_textures

    These textures are created by artists or designers using bitmap editor software such as Adobe Photoshop [2] or GIMP, [3] or simply by scanning an image and, if necessary, retouching it on a personal computer. Bitmap images are typically made up of pixels, and each individual pixel represents a single point of color. By adjusting their size ...

  4. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing.

  5. Wikipedia:Graphics Lab/Resources/Tutorials - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Graphics_Lab/...

    Centre or crop an image: fr: Inkscape or The Gimp Centre or crop an image Level 1 tutorials media:Tutorial-cartography_(basic).svg: Inkscape Introduction to vector map making with Inkscape: download, open with Inkscape and follow the exercises Create and color map zones: fr: Inkscape Create and color map zones freehand.

  6. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  7. Comparison of graphics file formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_graphics...

    Initial Graphics Exchange Specification .igs image/iges CAD/CAM interoperability: Yes ILBM: InterLeaved BitMap Electronic Arts and Commodore: IFF.iff, .ilbm, .lbm image/x-ilbm Planar graphics format designed for Amiga graphics hardware. Yes JBIG: Joint Bi-level Image Experts Group.jbig, .bie, .jbg JBIG2: Joint Bi-level Image Experts Group: JNG ...

  8. Adobe Photoshop - Wikipedia

    en.wikipedia.org/wiki/Adobe_Photoshop

    Adobe Photoshop is a raster graphics editor developed and published by Adobe for Windows and macOS.It was created in 1987 by Thomas and John Knoll.It is the most used tool for professional digital art, especially in raster graphics editing, and its name has become genericised as a verb (e.g. "to photoshop an image", "photoshopping", and "photoshop contest") [7] although Adobe disapproves of ...

  9. Universal 3D - Wikipedia

    en.wikipedia.org/wiki/Universal_3D

    Universal 3D (U3D) is a compressed file format standard for 3D computer graphics data.. The format was defined by a special consortium called 3D Industry Forum that brought together a diverse group of companies and organizations, including Intel, Boeing, HP, Adobe Systems, Bentley Systems, Right Hemisphere and others whose main focus had been the promotional development of 3D graphics for use ...