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  2. Buffer over-read - Wikipedia

    en.wikipedia.org/wiki/Buffer_over-read

    Programming languages commonly associated with buffer over-reads include C and C++, which provide no built-in protection against using pointers to access data in any part of virtual memory, and which do not automatically check that reading data from a block of memory is safe; respective examples are attempting to read more elements than ...

  3. read (system call) - Wikipedia

    en.wikipedia.org/wiki/Read_(system_call)

    In modern POSIX compliant operating systems, a program that needs to access data from a file stored in a file system uses the read system call. The file is identified by a file descriptor that is normally obtained from a previous call to open .

  4. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    Non-blocking algorithms generally involve a series of read, read-modify-write, and write instructions in a carefully designed order. Optimizing compilers can aggressively re-arrange operations. Even when they don't, many modern CPUs often re-arrange such operations (they have a "weak consistency model "), unless a memory barrier is used to tell ...

  5. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.

  6. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    An RW lock allows concurrent access for read-only operations, whereas write operations require exclusive access. This means that multiple threads can read the data in parallel but an exclusive lock is needed for writing or modifying data. When a writer is writing the data, all other writers and readers will be blocked until the writer is ...

  7. Multi-pass compiler - Wikipedia

    en.wikipedia.org/wiki/Multi-pass_compiler

    A multi-pass compiler is a type of compiler that processes the source code or abstract syntax tree of a program several times. This is in contrast to a one-pass compiler, which traverses the program only once. Each pass takes the result of the previous pass as the input, and creates an intermediate output.

  8. One-pass compiler - Wikipedia

    en.wikipedia.org/wiki/One-pass_compiler

    Code generation could be paused while the scan advances (and its results be held in internal storage) until such time as the needed entity is encountered, and this might not be regarded as resulting in a second pass through the source because the code generation stage will soon catch up, it was merely halting for a while. But this would be complex.

  9. Reading (computer) - Wikipedia

    en.wikipedia.org/wiki/Reading_(computer)

    Reading is an action performed by computers, to acquire data from a source and place it into their volatile memory for processing. Computers may read information from a variety of sources, such as magnetic storage, the Internet, or audio and video input ports. Reading is one of the core functions of a Turing machine.