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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...

  3. LuaJIT - Wikipedia

    en.wikipedia.org/wiki/LuaJIT

    LuaJIT adds several extensions to its base implementation, Lua 5.1, most of which do not break compatibility. [18] "BitOp" for binary operations on unsigned 32-bit integers (these operations are also compiled by the just-in-time compiler) [19] "CoCo", which allows the VM to be fully resumable across all contexts [20] A foreign function ...

  4. LuaRocks - Wikipedia

    en.wikipedia.org/wiki/LuaRocks

    LuaRocks is a package manager for the Lua programming language that provides a standard format for distributing Lua modules (in a self-contained format called a "rock"), a tool designed to easily manage the installation of rocks, and a server for distributing them. While not included with the Lua distribution, it has been called the "de facto ...

  5. SWIG - Wikipedia

    en.wikipedia.org/wiki/SWIG

    The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.

  6. ZeroBrane Studio - Wikipedia

    en.wikipedia.org/wiki/ZeroBrane_Studio

    ZeroBrane Studio is a lightweight open-source Lua IDE with code completion, syntax highlighting, code analyzer, live coding, and debugging support for Lua 5.1, Lua 5.2, Lua 5.3, Lua 5.4, LuaJIT, and other Lua engines.

  7. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    BIN – binary data, often memory dumps of executable code or data to be re-used by the same software that originated it; DAT – data file, usually binary data proprietary to the program that created it, or an MPEG-1 stream of Video CD; DSK – file representations of various disk storage images; RAW – raw (unprocessed) data

  8. Lightweight programming language - Wikipedia

    en.wikipedia.org/wiki/Lightweight_programming...

    Lua is a small (C source is approx. 300 kB tarball, as of version 5.3.5), portable and embeddable scripting language (with LuaJIT as a JIT compiler improving speed). It can be embedded in applications such as computer games to provide runtime scripting capabilities. [8]

  9. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine allows its users to share their addresses and code locations with other users of the community by making use of cheat tables. "Cheat Tables" is a file format used by Cheat Engine to store data such as cheat addresses, scripts including Lua scripts and code locations, usually carrying the file extension.ct. Using a Cheat Table is ...