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The Maya Embedded Language (MEL) is a scripting language used to simplify tasks in the 3D graphics software Autodesk Maya. Most tasks that can be achieved through Maya's GUI can be achieved with MEL, as well as certain tasks that are not available from the GUI. MEL offers a method of speeding up complicated or repetitive tasks, as well as ...
Autodesk Maya, commonly shortened to just Maya (/ ˈ m aɪ ə /; MY-ə [5] [6]), is a 3D computer graphics application that runs on Windows, macOS, and Linux, originally developed by Alias and currently owned and developed by Autodesk.
Maya Plugins are extensions for the 3D animation software Autodesk Maya. There are plugins for many different areas such as modeling, animation, and rendering. Some of them also interact with external applications (for instance renderers, game engines, or other software packages).
The student license expires after three years, at which time the user, if they are still a student, may download the latest version, thus renewing the license for another three years. In 2020, Autodesk had since reduced the free student version limit to 1 year only, as opposed to 3 years previously.
Autodesk Media and Entertainment is a division of Autodesk which offers animation and visual effects products, and was formed by the combination of multiple acquisitions. In 2018, the company began operating as a single operating segment and reporting unit.
The fields of graphics, games, and machine learning are the main adopters of this software design with the majority of tools using node graph architecture. [citation needed] To this day, there is some debate as to the benefits of visual programming and node graph architecture. Advocates highlight how the abstraction that node graphs provide ...
This category contains articles relevant to some aspect of the architectural achievements and constructions of the pre-Columbian Maya civilization of Mesoamerica The main article for this category is Maya architecture .
Autodesk Arnold (also known as simply Arnold) is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques. Created in Spain by Marcos Fajardo, it was later co-developed by his company Solid Angle SL (now owned by Autodesk ) and Sony Pictures Imageworks .
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