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  2. Obstacle avoidance - Wikipedia

    en.wikipedia.org/wiki/Obstacle_avoidance

    Obstacle avoidance, in robotics, is a critical aspect of autonomous navigation and control systems. It is the capability of a robot or an autonomous system/machine to detect and circumvent obstacles in its path to reach a predefined destination. This technology plays a pivotal role in various fields, including industrial automation, self ...

  3. Bug algorithm - Wikipedia

    en.wikipedia.org/wiki/Bug_algorithm

    The most basic form of Bug algorithm (Bug 1) is as follows: The robot moves towards the goal until an obstacle is encountered. Follow a canonical direction (clockwise) until the robot reaches the location of initial encounter with the obstacle (in short, walking around the obstacle).

  4. Velocity obstacle - Wikipedia

    en.wikipedia.org/wiki/Velocity_obstacle

    The velocity obstacle VO AB for a robot A, with position x A, induced by another robot B, with position x B and velocity v B.. In robotics and motion planning, a velocity obstacle, commonly abbreviated VO, is the set of all velocities of a robot that will result in a collision with another robot at some moment in time, assuming that the other robot maintains its current velocity. [1]

  5. Fly algorithm - Wikipedia

    en.wikipedia.org/wiki/Fly_algorithm

    The application of Flies to obstacle avoidance in vehicles [8] exploits the fact that the population of flies is a time compliant, quasi-continuously evolving representation of the scene to directly generate vehicle control signals from the flies. The use of the Fly Algorithm is not strictly restricted to stereo images, as other sensors may be ...

  6. Vector Field Histogram - Wikipedia

    en.wikipedia.org/wiki/Vector_Field_Histogram

    In robotics, Vector Field Histogram (VFH) is a real time motion planning algorithm proposed by Johann Borenstein and Yoram Koren in 1991. [1] The VFH utilizes a statistical representation of the robot's environment through the so-called histogram grid, and therefore places great emphasis on dealing with uncertainty from sensor and modeling errors.

  7. Terrain-following radar - Wikipedia

    en.wikipedia.org/wiki/Terrain-following_radar

    Terrain-following radars differ from the similar-sounding terrain avoidance radars; terrain avoidance systems scan horizontally to produce a map-like display that the navigator then uses to plot a route that avoids higher terrain features. The two techniques are often combined in a single radar system: the navigator uses the terrain avoidance ...

  8. Deadlock prevention algorithms - Wikipedia

    en.wikipedia.org/wiki/Deadlock_prevention_algorithms

    Deadlock prevention techniques and algorithms Name Coffman conditions Description Banker's algorithm: Mutual exclusion: The Banker's algorithm is a resource allocation and deadlock avoidance algorithm developed by Edsger Dijkstra. Preventing recursive locks: Mutual exclusion: This prevents a single thread from entering the same lock more than once.

  9. Deadlock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(computer_science)

    Deadlock avoidance requires that the operating system be given in advance additional information concerning which resources a process will request and use during its lifetime. Deadlock avoidance algorithm analyzes each and every request by examining that there is no possibility of deadlock occurrence in the future if the requested resource is ...