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  2. Nonogram - Wikipedia

    en.wikipedia.org/wiki/Nonogram

    Add the clues together, plus 1 for each "space" in between. For example, if the clue is 6 2 3, this step produces the sum 6 + 1 + 2 + 1 + 3 = 13. Subtract this number from the total available in the row (usually the width or height of the puzzle). For example, if the clue in step 1 is in a row 15 cells wide, the difference is 15 - 13 = 2.

  3. Graph coloring - Wikipedia

    en.wikipedia.org/wiki/Graph_coloring

    With four colors, it can be colored in 24 + 4 × 12 = 72 ways: using all four colors, there are 4! = 24 valid colorings (every assignment of four colors to any 4-vertex graph is a proper coloring); and for every choice of three of the four colors, there are 12 valid 3-colorings. So, for the graph in the example, a table of the number of valid ...

  4. Box blur - Wikipedia

    en.wikipedia.org/wiki/Box_blur

    Introducing an alpha channel to represent the absence of colors; Extending the boundary by filling in values, ranked by quality: Fill in a mirrored image at the border; Fill in a constant color extending from the last pixel; Pad in a fixed color; A number of optimizations can be applied when implementing the box blur of a radius r and N pixels: [6]

  5. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    The smallest (and unique up to rotation and reflection) non-trivial case of a magic square, order 3. In mathematics, especially historical and recreational mathematics, a square array of numbers, usually positive integers, is called a magic square if the sums of the numbers in each row, each column, and both main diagonals are the same.

  6. Sum coloring - Wikipedia

    en.wikipedia.org/wiki/Sum_coloring

    The sum of the labels is 11, smaller than could be achieved using only two labels. In graph theory, a sum coloring of a graph is a labeling of its vertices by positive integers, with no two adjacent vertices having equal labels, that minimizes the sum of the labels. The minimum sum that can be achieved is called the chromatic sum of the graph. [1]

  7. Equitable coloring - Wikipedia

    en.wikipedia.org/wiki/Equitable_coloring

    The equitable chromatic number of a graph G is the smallest number k such that G has an equitable coloring with k colors. But G might not have equitable colorings for some larger numbers of colors; the equitable chromatic threshold of G is the smallest k such that G has equitable colorings for any number of colors greater than or equal to k. [2]

  8. Help:Advanced table formatting - Wikipedia

    en.wikipedia.org/wiki/Help:Advanced_table_formatting

    Solution: divide one of the tall cells so that the row gets one rowspan=1 cell (and don't mind the eventual loss of text-centering). Then kill the border between them. Don't forget to fill the cell with nothing ({}). This being the only solution that correctly preserves the cell height, matching that of the reference seven row table.

  9. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly colored areas with a different color, and in games such as Go and Minesweeper for ...