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In the northwest of Middle-earth, Eriador was the region between the Ered Luin and the Misty Mountains. Early in the Third Age, the northern kingdom of Arnor founded by Elendil occupied a large part of the region. After its collapse, much of Eriador became wild; regions such as Minhiriath, on the coast south of the River Baranduin (Brandywine ...
Sketch map of the Shire. Tolkien took considerable trouble over the exact details of the Shire. Little of his carefully crafted [1] fictional geography, history, calendar, and constitution appeared in The Hobbit or The Lord of the Rings, though additional details were given in the Appendices of later editions.
The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.
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Middle Earth Strategy Battle Game, previously marketed as The Lord of the Rings Strategy Battle Game, The Hobbit: An Unexpected Journey Strategy Battle Game, The Hobbit: The Desolation of Smaug Strategy Battle Game and The Hobbit: The Battle of Five Armies Strategy Battle Game, is a tabletop miniature wargame produced by Games Workshop.
Arnor (Middle-earth), a kingdom of Men in Tolkien's Middle-earth Arnor, a race of beings in the video game Galactic Civilizations II: Twilight of the Arnor Topics referred to by the same term