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  2. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Rockstar Games programmers at the Game Developers Choice Awards 2019. A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia.

  3. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    A companion app, released alongside the game for Android and iOS devices, acts as a second screen wherein the player can view in-game items such as catalogs, journals, and a real-time mini-map. [57] The game was released for Windows on November 5, 2019, [ e ] and was a launch title for Stadia when the service launched on November 19, 2019.

  4. Red Dead Online - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Online

    Red Dead Online is a 2019 action-adventure game developed and published by Rockstar Games as the online component of Red Dead Redemption 2.After several months in beta, [a] it was released for the PlayStation 4 and Xbox One in May 2019, and for Windows and Stadia in November 2019.

  5. Characters of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Characters_of_Red_Dead...

    Polygon ' s Chris Plante found the game's portrayal of Native American characters, inspired by a "mashing together of real-world people, locations, and groups into single entities", to be insensitive and confusing, but that the game's political commentary shined when focusing on the entitlement and power of the Braithwaite and Gray families. [91]

  6. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The "Special Edition" includes a unique case packaging, a game map and unlock codes for additional content in the single-player and multiplayer modes. [98] The publisher collaborated with Sony to release a 500 GB PlayStation 3 console, which includes a copy of the game, 30-day trial membership for the PlayStation Plus service, and set of Grand ...

  7. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  8. Music of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Music_of_Red_Dead_Redemption_2

    Sweeney and Ferguson estimated that they created around 100 small pieces of music for the game. [10] In total, over 110 musicians worked on the music for the game. Sweeney noted that several musicians turned down offers to work on the soundtrack, due to their unfamiliarity with the industry and technology. [8]

  9. VGChartz - Wikipedia

    en.wikipedia.org/wiki/VGChartz

    With the launch of PlayStation Move and Kinect towards the end of 2010, renewed interest in the videogame market led VGChartz to report estimates for initial sales of both pieces of hardware. [ 15 ] [ 16 ] Aaron Greenberg, Microsoft Chief of Staff for Interactive Entertainment Business, openly criticized VGChartz data for Kinect on his Twitter ...