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A creeper is a fictional creature in the sandbox video game Minecraft.Creepers are hostile mobs (mobile non-player characters) that spawn in dark places.Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius.
By itself, Minecraft offers some token animal life. You can find (and sometimes tame) pigs, horses, sheep, and chickens. There's also uglier, angrier wildlife, including spiders and silverfish.
Defeating mobs may be required to gather experience points, [7] money, [8] items, [9] or to complete quests. [10] Combat between player characters (PCs) and mobs is called player versus environment (PvE). [11] PCs may also attack mobs because they aggressively attack PCs. [2] Monster versus monster (MvM) battles also take place in some games. [12]
All player characters typically spawn at the start of a round, whereas some objects or mobs may spawn after the occurrence of a particular event or delay. When a player character respawns, they generally do so in an earlier point of the level and get some kind of penalty.
Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy , though MOBA players usually do not construct buildings or ...
The term carries a connotation that the character is not hostile towards players; hostile characters are referred to as enemies, mobs, or creeps. NPC behavior in computer games is usually scripted and automatic, triggered by certain actions or dialogue with the player characters.
2. The act of waiting around a rare mob or player's spawn point, usually in MMOs. This may be known as spawn-camping or spawn-trapping. capture the flag (CTF) A common game mode in multiplayer video games, where the goal is to capture and retrieve a flag from the opposing side's territory while defending the flag in one's own territory. carry
The factions include human NPCs who occasionally spawn in the world, either patrolling or battling each other, who are hostile to the player and can fight them with weapons. The game features a wanted level system; if the player commits a crime, usually against humans, other human NPCs will become hostile and defense force troopers will spawn ...