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  2. Value-added modeling - Wikipedia

    en.wikipedia.org/wiki/Value-added_modeling

    Value-added modeling (also known as value-added measurement, value-added analysis and value-added assessment) is a method of teacher evaluation that measures the teacher's contribution in a given year by comparing the current test scores of their students to the scores of those same students in previous school years, as well as to the scores of other students in the same grade.

  3. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  4. Damath - Wikipedia

    en.wikipedia.org/wiki/Damath

    Damath was invented by Jesus Huenda, a teacher in the province of Sorsogon, Philippines, who had encountered problems in teaching math using traditional teaching methods. Inspired in part by an investigatory project called “Dama de Numero” submitted by a student (Emilio Hina Jr.) in 1975, Huenda overhauled the game and introduced it to his ...

  5. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    In school, failure is a big deal. In games, players can just start over from the last save. A low cost failure ensures that players will take risks, explore and try new things. [2] [3] Much of the debate about digital games for education was based on whether or not games are good for education. But that question is overly simplistic.

  6. Mathematics education in the United States - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education_in...

    While students' scores fell for all subjects, mathematics was the hardest hit, with a drop of eight points, [228] the steepest decline in 50 years. [17] Scores dropped for students of all races, sexes, socioeconomic classes, types of schools, and states with very few exceptions.

  7. Academic Games - Wikipedia

    en.wikipedia.org/wiki/Academic_Games

    Games become more challenging as a player progresses through the divisions. There are often two variations of the games: basic and adventurous. Basic games have no variations or special demands players can make on game solutions. Adventurous games have a series of variation possibilities that may apply and increase in difficulty as players age.

  8. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves.

  9. Mathematics education - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education

    Discovery-based mathematics is at the forefront of the Canadian "math wars" debate with many criticizing it for declining math scores. New Math: a method of teaching mathematics which focuses on abstract concepts such as set theory, functions, and bases other than ten. Adopted in the US as a response to the challenge of early Soviet technical ...