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The Kerplunk experiment was a stimulus and response experiment conducted on rats [1] and demonstrates the ability to turn voluntary motor responses into a conditioned response. [2] The purpose of the experiment was to get kinaesthetic feedback rather than guidance through external stimuli [3] through maze learning. [2]
Genetic variation, such as better peripheral vision, can make some rats “bright” and others “dull”, but does not determine their intelligence. [3] Nonetheless, Tryon’s famous rat-maze experiment demonstrated that the difference between rat performances was genetic since their environments were controlled and identical. [4]
Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.
An example of an experiment within a multiple T-maze was performed by allowing the rat to explore the multiple T-maze without a reward. After letting the rat roam, researchers restarted the maze again with a reward placed at the end of the maze. The rats with prior exposure to the maze were able to easily navigate through the maze to reach the ...
An example of The Hampton Court maze Small used to create his famous rat maze. When beginning his research, Small’s initial goal was to work with individual species as he predicted “generalizations would come in due time.” Small was inspired by Edward Thorndike's well-publicized work with rats and puzzle boxes.
The apparatus used for spontaneous alternation testing takes multiple forms – the T-maze and the Y-maze being those which are most commonly used in experimental psychology. Both apparatus are named to mimic the maze shapes which they portray. [2] [4] [8] [20] The rat is placed in the middle of the maze, and is allowed to move freely through ...
The radial arm maze was designed by Olton and Samuelson in 1976 to measure spatial learning and memory in rats. [1] The original apparatus consists of eight equidistantly spaced arms, each about 4 feet long, and all radiating from a small circular central platform (later versions have used as few as three [ 2 ] and as many as 48 arms [ 3 ] ).
[19] [20] The T-maze and radial arm maze are much more structured in comparison. [21] The T-maze, for instance, only requires the rat or mouse to make a binary decision, choose left or right (or East or West). In the Morris water navigation task, on the other hand, the animal needs to decide continually where to go. [11]