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Value-added modeling (also known as value-added measurement, value-added analysis and value-added assessment) is a method of teacher evaluation that measures the teacher's contribution in a given year by comparing the current test scores of their students to the scores of those same students in previous school years, as well as to the scores of other students in the same grade.
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...
A fudge factor is an ad hoc quantity or element introduced into a calculation, formula or model in order to make it fit observations or expectations. Also known as a correction coefficient , which is defined by
This is difficult for public schools to do because science and math are taught independently. The value of the integration is that science can provide authentic contexts for the math concepts being taught and further, if mathematics is taught in synchrony with science, then the students benefit from this correlation. [216]
In school, failure is a big deal. In games, players can just start over from the last save. A low cost failure ensures that players will take risks, explore and try new things. [2] [3] Much of the debate about digital games for education was based on whether or not games are good for education. But that question is overly simplistic.
Formative vs summative assessments. Formative assessment, formative evaluation, formative feedback, or assessment for learning, [1] including diagnostic testing, is a range of formal and informal assessment procedures conducted by teachers during the learning process in order to modify teaching and learning activities to improve student attainment.
Individuals are graded on the team's performance . Although the tests are taken individually, students are encouraged to work together to improve the overall performance of the group. It is basically a team work, but students are graded individually according to their contribution that they make towards their team.
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).