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Ghostbusters: Sanctum of Slime is a video game for download for Xbox Live Arcade, PlayStation Network, and PC. It is a sequel to Ghostbusters: The Video Game. It features 4 ghostbusters defeating ghosts. The game received negative reviews. [citation needed]
Ghostbusters: The Video Game is a 2009 action-adventure game based on the Ghostbusters media franchise. Terminal Reality developed the Windows , PlayStation 3 , and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2 , PlayStation Portable , and Wii versions.
Ghostbusters is an action video game developed by FireForge Games and published by Activision for Microsoft Windows, PlayStation 4 and Xbox One. Taking place after the events of the 2016 film , the game features four-player cooperative gameplay where players control new Ghostbusters characters to defeat enemy ghosts.
Ghostbusters: Sanctum of Slime is a cooperative action video game developed by Behaviour Santiago, and published by Atari. [1] The game features four-player cooperative gameplay where players control Ghostbusters to defeat enemy ghosts. [2] It was released in March 2011 for Microsoft Windows, PlayStation 3 and Xbox 360. [3]
Ghostbusters is a platform shoot 'em up with side-scrolling gameplay. [13] [11] The game's story involves ghosts terrorizing a city after an earthquake. [14]The game features a choice of three playable Ghostbuster characters from the films: Peter Venkman, Ray Stantz and Egon Spengler. [13]
Ghostbusters (1984 video game) Ghostbusters (1990 video game) Ghostbusters (2013 video game) Ghostbusters (2016 video game) Ghostbusters II (computer video game) Ghostbusters II (NES video game) Ghostbusters: Rise of the Ghost Lord; Ghostbusters: Sanctum of Slime; Ghostbusters: Spirits Unleashed; Ghostbusters: The Video Game
Ghostbusters is one of the most iconic 80's movies with an unforgettable cast that included Bill Murray, Dan Aykroyd, Sigourney Weaver and the late Harold Ramis. To celebrate the 30th anniversary,
Ghostbusters is a licensed game by Activision based on the film of the same name. It was designed by David Crane and released for several home computer platforms in 1984, and later for video game console systems, including the Atari 2600, Master System and Nintendo Entertainment System.