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  2. TScript - Wikipedia

    en.wikipedia.org/wiki/TScript

    TScript is an object-oriented embeddable scripting language for C++ that supports hierarchical transient typed variables (TVariable). Its main design criterion is to create a scripting language that can interface with C++, transforming data and returning the result. This enables C++ applications to change their functionality after installation.

  3. Ch (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Ch_(computer_programming)

    CH can interact with existing C/C++ libraries and call C/C++ functions from CH script. [16] As a C/C++ interpreter, CH can be used as a scripting engine and extension language for applications. Pointers to arrays or variables can be passed and shared in both C-compiled and CH scripting contexts.

  4. ArkTS - Wikipedia

    en.wikipedia.org/wiki/ArkTS

    Array accesses are checked for out-of-bounds errors and integer operations are checked for overflow. Parameter names allow for the creation of clear APIs. Protocols define interfaces that types may adopt, while extensions allow developers to add functionality to existing types.

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ destructors for local variables are called at the end of the object lifetime, allowing a discipline for automatic resource management termed RAII, which is widely used in C++. Member variables are created when the parent object is created. Array members are initialized from 0 to the last member of the array in order.

  6. Harbour (programming language) - Wikipedia

    en.wikipedia.org/wiki/Harbour_(programming_language)

    Harbour has six scalar types: Nil, String, Date, Logical, Numeric, Pointer, and four complex types: Array, Object, CodeBlock, and Hash. A scalar holds a single value, such as a string, numeric, or reference to any other type. Arrays are ordered lists of scalars or complex types, indexed by number, starting at 1.

  7. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.

  8. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    array implements a compile-time non-resizable array. vector implements an array with fast random access and an ability to automatically resize when appending elements. deque implements a double-ended queue with comparatively fast random access. list implements a doubly linked list. forward_list implements a singly linked list.

  9. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6]