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A use case diagram [1] is a graphical depiction of a user's possible interactions with a system. A use case diagram shows various use cases and different types of users the system has and will often be accompanied by other types of diagrams as well. The use cases are represented by either circles or ellipses. The actors are often shown as stick ...
Behaviour diagrams are used to illustrate the behavior of a system, they are used extensively to describe the functionality of software systems. Some Behaviour diagrams are: Activity diagram; State machine diagram; Use case diagram [note 4]
Use case analysis is a technique used to identify the requirements of a system (normally associated with software/process design) and the information used to both define processes used and classes (which are a collection of actors and processes) which will be used both in the use case diagram and the overall use case in the development or redesign of a software system or program.
Use case analysis usually starts by drawing use case diagrams. For agile development, a requirement model of many UML diagrams depicting use cases plus some textual descriptions, notes, or use case briefs would be very lightweight and just enough for small or easy project use. As good complements to use case texts, the visual diagram ...
Use case diagrams are used to identify the actor (users or other systems) and the processes they perform. System sequence diagram: A system sequence diagram (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.
Today, even where ER modeling could be useful, it is uncommon because many use tools that support similar kinds of model, notably class diagrams for OO programming and data models for relational database management systems. Some of these tools can generate code from diagrams and reverse-engineer diagrams from code.
CRC card sessions may be followed by the creation of sequence diagrams to capture interactions that are identified. CRC cards are frequently employed during the design phase of system and software development to transition use-case descriptions into class diagrams, allowing a smoother transition with a greater overview and permitting developers ...
Examples of predefined UML stereotypes are Actor, Exception, Powertype and Utility. Structure diagram; Superstate - construct allowing several States which share common Transitions and Internal Activities; Swim lane - synonym for Partition; System model - The logical UML model being represented through one or more UML diagrams